Large City: Lyn Citidel

Lyn Citidel

Lyn Citidel
Example Sylvin architecture.
StateSylvan
ProvenceMidate Kingdom
Sub ProvenceBeachdeer Dutchy
RegionQüeik Gdës Savannah
Founded1362
Community LeaderLord Chun Buckland
Area72 km2 (28 mi2)
Average Yearly Temp13°C (55°F)
Average Elevation1764 m (5787 ft)
Average Yearly Precipitation234 cm/y (92 in/y)
Population17226
Population Density239 people per km2 (615 people per mi2)
Town AuraAbjuration
Naming
Native nameLyn Citidel
Pronunciation/lɪn/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Lyn Citidel (/lɪn/ [Translation Unavailable]) is a subtropical Large City located in Beachdeer Dutchy, Midate Kingdom, within the Sylvan.

The name Lyn Citidel is derived from the Sylvin language, as Lyn Citidel was founded by Laerguldes Minhinnick Abrams, who was culturaly Sylvin.

Climate

Lyn Citidel has a yearly average temperature of 13°C (55°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cold 2°C (35°F). Lyn Citidel receives an average of 234 cm/y (92 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Lyn Citidel covers an area of nearly 72 km2 (28 mi2), and an average elevation of 1764 m (5787 ft) above sea level.

Overview

Lyn Citidel was founded durring the late 15th century in spring of the year 1362, by Laerguldes Minhinnick Abrams. The establishment of Lyn Citidel was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Laerguldes Minhinnick Abrams struck deals with nearby nations and communities to establish Lyn Citidel as a prison colony.

Lyn Citidel was built using the conventions of Sylvin durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Lyn Citidel is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Lyn Citidel is buildings are arranged arrounded highly ordered system of broad flagstone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. Unfortuantly, these millitarily questionable fortifications are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Lyn Citidel has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual. Regardless, you do not feel it would be wise to remain in Lyn Citidel long.

Civic Infrastructure

Lyn Citidel possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Lyn Citidel has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lyn Citidel has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lyn Citidel. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lyn Citidel's parks.

Lyn Citidel has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lyn Citidel.

Lyn Citidel has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lyn Citidel has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lyn Citidel has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lyn Citidel has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lyn Citidel has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lyn Citidel has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lyn Citidel has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lyn Citidel's public wards, blessings, and other arcane systems.

Lyn Citidel has an Scientific Academy which provides higher education in the natural sciences.

Lyn Citidel possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lyn Citidel's grid is powered by a god's will and kindness.

Lyn Citidel possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Lyn Citidel has a first rate hospital which caters to anyone in need of long term medical care.

Lyn Citidel has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lyn Citidel has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lyn Citidel's natural decorations nor waterways.

Lyn Citidel has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lyn Citidel has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lyn Citidel has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lyn Citidel's town hall was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..

Due to the actions of local Kami, winter is skipped in Lyn Citidel.

The Herd Animal, Elk (Giant) near Lyn Citidel are known to be quite timid.

Lyn Citidel's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Charm energies of tier 1 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 34
  • Farmers: 53
  • Farm Laborer: 95
  • Hunters: 55
  • Milk Maids: 44
  • Ranchers: 22
  • Ranch Hands: 48
  • Shepherds: 42
    • Farmland: 69765 m2
    • Cattle and Similar Creatures: 4306
    • Poultry: 51678
    • Swine: 3445
    • Sheep: 172
    • Goats: 34
    • Horses, Mounts, and Beasts of Burden: 1722

Craftsmen

  • Arms and Toolmakers: 32
  • Blacksmiths: 38
  • Bookbinders: 22
  • Buckle-makers: 22
  • Cabinetmakers: 37
  • Candlemakers: 63
  • Carpenters: 62
  • Clothmakers: 50
  • Coach and Harness Makers: 17
  • Coopers: 44
  • Copper, Brass, Tin, Zinc, and Lead Workers: 23
  • Copyists: 16
  • Cutlers: 14
  • Fabricworkers: 39
  • Farrier: 104
  • Furriers: 11
  • Glassworkers: 63
  • Gunsmiths: 36
  • Harness-Makers: 16
  • Hatters: 32
  • Hosiery Workers: 12
  • Jewelers: 18
  • Leatherwrights: 46
  • Locksmiths: 17
  • Matchstick makers: 28
  • Musical Instrument Makers: 24
  • Painters, Structures and Fixtures: 22
  • Paper Workers: 25
  • Plasterers: 23
  • Pursemakers: 28
  • Roofers: 17
  • Ropemakers: 17
  • Rugmakers: 16
  • Saddlers: 34
  • Scabbardmakers: 37
  • Scalemakers: 18
  • Scientific, Surgical, and Optical Instrument Makers: 11
  • Sculptors, Structures and Fixtures: 16
  • Shoemakers: 16
  • Soap and Tallow Workers: 60
  • Tailors: 93
  • Tanners: 22
  • Upholsterers: 24
  • Watchmakers: 22
  • Weavers: 46
  • Whitesmiths: 14

Merchants

  • Adventuring Goods Retellers: 11
  • Arcana Sellers: 11
  • Beer-Sellers: 22
  • Booksellers: 26
  • Butchers: 46
  • Chandlers: 44
  • Chicken Butchers: 49
  • Entrepreneurs: 18
  • Fine Clothiers: 45
  • Fishmongers: 45
  • Florists: 10
  • Potion Sellers: 29
  • Resellers: 71
  • Spice Merchants: 22
  • Wine-sellers: 34
  • Wheelwright: 26
  • Woodsellers: 16

Service workers

  • Bakers: 86
  • Barbers: 88
  • Coachmen: 24
  • Cooks: 86
  • Doctors: 35
  • Gamekeepers: 26
  • Grooms: 15
  • Hairdressers: 61
  • Healers: 44
  • Housekeepers: 57
  • Housemaids: 82
  • House Stewards: 49
  • Inns: 16
  • Laundry maids: 29
  • Maidservants: 55
  • Nursery Maids: 30
  • Pastrycooks: 52
  • Restaurateur: 74
  • Tavern Keepers: 68

Specialized Laborer

  • Ashworkers: 24
  • Bleachers: 15
  • Chemical Workers: 9
  • Coal Heavers: 34
  • In-Town Couriers: 37
  • Long Haul Couriers: 38
  • Dockyard Workers: 35
  • Gas Workers: 8
  • Hay Merchants: 14
  • Leech Collectors: 40
  • Millers: 43
  • Miners: 36
  • Oilmen and Polishers: 26
  • Postmen: 41
  • Pure Finder: 21
  • Skinners: 50
  • Sugar Refiners: 9
  • Tosher: 27
  • Warehousemen: 59
  • Watercarriers: 37
  • Watermen, Bargemen, etc.: 52

Skilled Laborers

  • Accountants: 22
  • Alchemist: 25
  • Clerk: 32
  • Dentists: 17
  • Educators: 47
  • Engineers: 23
  • Gardeners: 17
  • Mages: 12
  • Plumbers: 18
  • Pharmacist: 20
  • Professors: 7
  • Scientists: 12
  • Wizards: 7

Civil Servants

  • Adventurers: 16
  • Bankers: 24
  • Civil Clerks: 39
  • Civic Iudex: 19
  • Consultants: 11
  • Exorcist: 41
  • Fixers: 20
  • Kami Clerk: 34
  • Landlords: 33
  • Lawyers: 21
  • Legend Keepers: 29
  • Militia Officers: 215
  • Monks, Monastic: 57
  • Monks, Civic: 63
  • Historian, Oral: 35
  • Historian, Textual: 21
  • Policemen, Sheriffs, etc.: 41
  • Priests: 78
  • Rangers: 22
  • Rat Catchers: 27
  • Scholars: 27
  • Spiritualist: 30
  • Slayers: 9
  • Storytellers: 58
  • Military Officers: 59

Cottage Industries

  • Brewers: 55
  • Comfort Services: 66
  • Enchanters: 19
  • Herbalists: 19
  • Jaminators: 59
  • Needleworkers: 61
  • Potters: 27
  • Preserve Makers: 47
  • Quilters: 24
  • Seamsters: 107
  • Spinners: 45
  • Tinker: 19
  • Weaver: 39

Artists

  • Actors: 17
  • Architects: 6
  • Bards: 27
  • Costumers: 10
  • Dancers: 20
  • Drafters: 11
  • Engravers: 14
  • Fine Furniture Carpenters: 8
  • Glaziers: 18
  • Inlayers: 16
  • Musicians: 50
  • Painters, Art: 9
  • Playwrights: 18
  • Sculptors, Art: 14
  • Wood Carvers: 59
  • Writers: 53

Produce Industries

  • Butter Churners: 61
  • Canners: 52
  • Cheesmakers: 66
  • Ice Merchants: 7
  • Millers: 35
  • Picklers: 26
  • Smokers: 21
  • Stockmakers: 19
  • Tobacconists: 25
  • Tallowmakers: 37

6537 of Lyn Citidel's population work within a Foundational Occupation.

9311 of Lyn Citidel's population do not work in a formal occupation, but do contribute to the local economy. 1378 (8%) are noncontributers.

Points of Interest

Lyn Citidel is cursed with recurrent spells of some troublesome disease. The affliction isn’t so fatal as to make living there impossible, but it adds suffering and expense to local lives. The plague might be the product of an ancient curse, the results of long lost toxic remains, or an unavoidable byproduct of whatever industry or purpose justifies the city. It’s probably not overly contagious, but visitors may be in some peril all the same.

The center of Lyn Citidel's town square was built around an ancient standing stone.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami blessed the town with wealth for a year and a day. One of Lyn Citidel's local festivals commemorates this miracle.

History